Wasteland 2 Review Roundup #4
A review roundup to close off the week as we head into the weekend!
- Removed unused DX11 support to improve stability and allow Steam overlay to work properly
- Many UI fixes/polish for better ease of use and readability
- Slight reduction to jam rates for large offenders
- Added mini-maps to all shrine locations
- Improved localizations based on context and fixes for missing translated text
- Preserved time stamps on save games when using Steam Cloud
- Optimization pass to some of the more expensive levels.
Expect the first patch for Wasteland 2 in the next 24 hours…we will post the build notes. And yes save games will be fine.
Improved localization is part of the next update.
Hope to have an update with Steam achievements in the next month, be prepared because they will be quite odd.
Given the industry’s soundscapes were birthed in chip tunes and have evolved over the past thirty years, does that give the medium a greater diversification of signature styles than say, the likes of Hollywood?
I think that could be true, and I think there could be a couple of observations why.
Games in general, including the scores, seem wide open and from the beginning didn’t follow any established rules. From the subject matter to the visuals there seem to be no limits and nothing off limits. In video games, with some exceptions, musically you’re not locked to a picture which gives you the freedom to write something you normally wouldn’t with those restraints. I think this can and does translate musically in a more diverse way and over the years this has become evident.
To be fair, as to Hollywood and its seeming lack of diversification, one observation could be (with some obvious exceptions) that in most films for the most part you are tied musically to the picture with a large part written under dialog. It’s always evolving but if the score is approached from the traditional method, which a lot of films are, it has inherent limits by dictating the style, tone, tempo and timing of the music. This is a valid approach but can sometimes stifle originality and maybe rightly give the perception over the years that Hollywood film music is not diverse.
Success! Thanks to all of you we just passed the million dollar mark in sales on Steam!